On the path to more sustainable product design (part two)

 
 
 
 

Design Principles

“Design Principles” is the second part of a two-part series.

In this article, we illustrate a few design principles and, for each, examples of practical strategies that we can adopt - alongside better material choices - to strengthen our efforts on the path to more sustainable product design.

In case you have missed it, in part one of this series, we introduced how, as designers, we can contribute to the shift from a linear disruptive economy to a more circular model by keeping tabs on material choices early on in the design process. However, since the footprint of a product is not determined by its materials alone, for us, designing for sustainability continues beyond better material choices.

It is a commitment that revolutionises the whole design process, from ideation to production, and goes even further.

Product design is successful when it understands the end-user customer and solves real problems for real people with empathy and knowledge of their habits, behaviours, frustrations, needs, and wants. However, designing for sustainability asks us to introduce an additional dimension. Successful sustainable product design does all of the above. Still, it also designs out harm already during the design process before it even happens.

How can we achieve this in practice?

The R-ladder describes strategies for moving towards a more circular economy. As a rule of thumb: the higher on the ladder, the higher the level of circularity.

In practice, as idealistic as it might seem, a systemic rethinking of how we design is needed to achieve successful and sustainable product design. To accomplish so, we can introduce design principles that support positive outcomes for the whole (eco)system. 

The design principles for designing for sustainability come from traditional design approaches. Others repurpose or derive from the many schools of thought practising and supporting sustainability - such as the Circular Economy and its R-ladder. However, they all have a common characteristic: they push us to zoom out and use systems thinking in the design process to consider and combine various focuses and strategies for an even more significant outcome.

Here’s a list of some of them:

  • Design for Reducing

  • Design for Recycling

  • Design for Rethinking

  • Design for End of Life

  • Design for Repair & Refurbish

  • Design for Reuse & Repurpose

  • Design for Less

  • Design for Emotion

  • Design for Durability & Longevity

  • Design for Disassembly & Modularity

  • Design for Sustainable Behaviours & Use

 

Design for recycling

FROLIC studio. Award-winning materials.

Sometimes materials are so bound together (e.g., with additives or in the moulding process) that they become too difficult to separate. At times, the value of some recycled materials is less than the cost of producing them. These are typical cases in which recycling is almost impossible. Humans opt for convenience: if recycling a product is not convenient or apparent, it is more likely to end up in a landfill. Therefore, a product must be easy to recycle to increase the likelihood that recycling will happen.

In the design phase, we can make a product easy to recycle, thus ensuring higher chances of material recycling and facilitating more efficient and successful recycling outcomes.

Note: Diverse waste disposal options exist, each with pros and or cons regarding sustainability. Waste prevention and reuse are the most preferred, followed by recycling (including composting) and energy recovery (through incineration). Disposal in landfills should be the very last resort. Design for recycling is not always the best choice if we can opt instead for design choices that will allow our product not to become waste from the get-go.  

 

Design for disassembly

If disassembling a product is challenging, manufacturers or users may feel discouraged from, for instance, repairing, reusing, refurbishing, remanufacturing or recycling it and opt to discard it as waste, ultimately losing the value of its materials.

But materials of products which are easy to repair, refurbish and reconfigure can serve as material “banks” for the same or other products, thus returning to productive use at end-of-life.

That’s why, when designing for disassembly, we must design intentionally for easy material recovery, value retention, and meaningful future use. 

 

Design for repair & refurbishing

Why throw away a damaged or worn-out product if it can be efficiently repaired or refurbished? As we said, people opt for convenience, so it all comes down to how easily, quickly, and cheaply the damaged elements can be replaced.

This is ultimately dependent on how we design a product.

Borrowing the words of sociology professor H. Douglas: “Repair is only an extension of making”.

 

Design for reuse & repurpose

Products get thrown away not only when they break: trends, technologies, and social changes might make a product less functional or attractive, or even obsolete.

However, designing reusable and repurposable products expands their lifetimes and saves resources for their disposal, end-of-life processing, and the production of new items. 

Note: Reuse” refers to reusing a discarded product that is still in good condition and fulfils its original function. “Repurpose” refers to using a discarded product, its parts or materials in a new product with a different function.

 

Reducing

FROLIC studio. Fossil fuel-free crib (picture by Yvonne Witte).

This principle seems to be quite relevant in the current effort to detach ourselves from our dependence on fossil fuels.

In fact, when we bring "reducing" in the design process, we aim to increase the efficiency of product manufacture and, or use by consuming fewer resources and materials

 

Refusing & rethinking

FROLIC studio. Smartians.

Steps can and need to be taken to reduce waste and prevent its creation, produce and consume less, and change how we do it.

With “refusing”, we aim to make a product or material redundant by abandoning its function or offering it through a radically different product or material.

With “rethinking”, we aim to extend the use of a product or material by redesigning them in view of circularity (e.g. through sharing products or by putting multi-functional products on the market).

 

Wrapping it up

As we have introduced in part one of this series, we, designers, are active perpetrators of the linear economy and its detrimental consequences. Luckily, as a radical transformation of how we produce, consume and reuse goods gets increasingly urgent, we can play an integral part in facilitating such systemic change. However, we cannot limit ourselves to only treating symptoms (e.g., material waste). Instead, we need to think about interventions to try and avoid them. 

By informing ourselves on sustainable design principles and strategies and implementing them in our design process, we can positively stir the pot to bring about that systemic change needed for a more sustainable world. With this series, we hope to further contribute to the dialogue on sustainable product design. 

In the long run, it comes down to us to hold ourselves accountable and start measuring the success of our products not only through the profit they generate but also by their impact on people and the planet.

Did you miss part one? Find it here.

 


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